Material Monsta (www.mecho.com.au)

Apr 05

Digital Media: 6/4/2011

Object > Blend > Make

  • Select all the objects within each other
  • Once you’ve “made” it, you can change settings in Blend Options.
  • Can use a direct selection tool, pen tool to add anchor points which you can then manipulate.
  • At any stage you can go back to your blend options to change the number of shapes and even release the blend.
  • Good for pleating / folding where you want repeated shapes to look 3 dimensional.
  • It can be any colour/shapes/ size.

Object > Path

  • Normal Pen tool line (unjoined)— select the ends of the anchor points
  • Object > Path > Join— joins up the shape and fixes most fill problems.
  • You can add / remove anchor points and divide objects.
  • Can also outline stroke of lines in the Path menu.
  • New anchor points will be in place and you can manipulate the shape however you want.
  • You can OFFSET paths in the paths menu > gives another extra layer of the stroke around your object.
  • These tools can allow you to make intricate patterns which can be then turned into symbols / brushses— saving you a heck load of time.

Mesh Tool: (under gradient tool)

  • Have an object you’re applying it to
  • Drag your mouse over the selected object and click when you wanna place an anchor point.
  • Makes a big “grid” of invisible ruler guides full of anchor points
  • Can also be applied to lines and spheres/circles
  • The sharper your curves are, the stronger the gradient will be. It’s importatnt to have SOFT lines.
  • Play with blending/shading by changing the opacity in the transparency menu (right)

Pattern Swatches

  • In your swatch library, you can find some general textile patterns which you can apply to shapes / objects as a colour.
  • Look online and create your own to get what you wanna get.
  • You can make images into a pattern as well— select the shapes, hit Edit > derfine Pattern > give it a name and it’ll appear on your pattern library
  1. confessionsofananalyst said: isn’t this infinitely interesting?
  2. materialmonster posted this